http://www.iaeme.com/IJARET/index.asp 780 editor@iaeme.com
International Journal of Advanced Research in Engineering and Technology (IJARET)
Volume 11, Issue 10, October 2020, pp. 780-789, Article ID: IJARET_11_10_079
Available online at http://www.iaeme.com/IJARET/issues.asp?JType=IJARET&VType=11&IType=10
ISSN Print: 0976-6480 and ISSN Online: 0976-6499
DOI: 10.34218/IJARET.11.10.2020.079
© IAEME Publication Scopus Indexed
IN-CLASS INTERACTIVE TEACHING
APPROACH FOR FEMALE STUDENTS IN
SOFTWARE ENGINEERING COURSES
Serein Al-Ratrout
Department of Information Technology,
Al-Zahra College for Women, Oman, Muscat, Oman
ABSTRACT
Gender differences play a role in the volume of face-to-face interactions. While
many researchers have concluded that females prefer written communication over
spoken communication, this research study aims to explore the benefits and the pitfalls
of adopting interactive teaching techniques against traditional teaching in courses
that are taught solely to female students. In this work, an interactive teaching
approach is implemented within a software engineering course over two cohorts of
software engineering female students (2018 and 2019). The impact of the adopted
technique is quantitatively evaluated through students’ feedback and the instructor
observations. Feedback from students show that interactive teaching could improve
course learning outcomes and helped the instructor to achieve the course objectives.
The instructor has observed that the adopted approach has helped female students to
participate, engage, and be motivated during lectures. Recommendations are included
in this paper for instructors who are teaching courses to female students that should
impact positively on teaching and learning outcomes.
Key words: Software Engineering Education, Female Students, Interactive learning.
Cite this Article: Serein Al-Ratrout, In-Class Interactive Teaching Approach for
Female Students in Software Engineering Courses, International Journal of Advanced
Research in Engineering and Technology, 11(10), 2020, pp. 780-789.
http://www.iaeme.com/IJARET/issues.asp?JType=IJARET&VType=11&IType=10
1. INTRODUCTION
Computer education has never been straightforward or simple process, it is constantly
changing and evolving [1] [2]. Students in this field should be equipped with knowledge,
technical skills, problem solving and critical thinking capabilities, and should be papered to
creatively utilize their skills to solve emerging problems [3] [4]. These and other challenges
can be addressed and handled through better education and embellishing the educating with
latest technologies and techniques. This should enhance students’ engagement, involvement
within the course material, problem-solving skills inside the classroom, , and create effective
critical thinkers beyond the classroom [5] [6] [7].