Towards a Reflective Practicum of Embodied
Conversational Agent Experiences
Diego Rivera-Gutierrez
∗
, Andrea Kleinsmith
∗
, Teresa Johnson
†
, Rebecca Lyons
†
, Juan Cendan
†
, Benjamin Lok
∗
∗
Department of Computer & Information Science & Engineering, University of Florida, Gainesville, Florida
email: {djrg,alk,lok}@cise.ufl.edu
†
College of Medicine, University of Central Florida, Orlando, Florida
email: teresa.johnson@ucf.edu, rlyons@ist.ucf.edu, juan.cendan@ucf.edu
Abstract—A reflective practicum is a low-pressure, low-risk
learning environment. In a reflective practicum a learner is
educated in a professional practice and how to use reflection
in the setting of that professional practice. An example of a
low-pressure and low-risk learning environment is the use of
embodied conversational agents (ECAs) in medicine to provide
training for interviewing and diagnostic skills. However, such
ECA experiences have not been used to teach how to use reflection
in the setting of a professional practice. In this paper we present
a framework that supports explicit reflective learning for ECA
experiences. Using this framework, ECA experiences become a
reflective practicum.
This framework was applied to an ECA experience called
the Neurological Examination Rehearsal Virtual Environment
(NERVE), and created a sample experience called the NERVE
Reflective Practicum (NERVE-RP). We conducted a user study
in which second-year medical students (n = 76) used NERVE-RP
and engaged in reflection based on the experience. The results of
the user study show that students engage in valuable reflections
during the experience including instances of critical reflection.
Keywords-reflective learning; reflective practicum; embodied
conversational agents; virtual patients
I. I NTRODUCTION
Sch¨ on [9] defined a “reflective practicum” as a setting
designed for the task of learning a professional practice (e.g.
medicine). In a reflective practicum students also learn how
to use reflective learning in that professional practice. A
reflective practicum is meant to be a low-pressure and low-
risk environment for the learner. In a reflective practicum, a
facilitator supervises learners as they engage in two kinds of
experiences: a) simulated experiences that approximate real
world scenarios they might face in their professional practice
or b) real-world experiences under close supervision from the
facilitator. In a reflective practicum, the facilitator challenges
the learners to face situations they might not be familiar with
and prompts them with questions that help them reflect on
previous knowledge to solve the uncertain situations that arise.
An example of such a low-pressure and low-risk environ-
ment is the use of embodied conversational agents (ECAs, also
known as “virtual humans”) to train learners for interpersonal
scenarios. ECAs have been used to provide learning inter-
ventions for medical interviews and examinations [4]. These
learning interventions share characteristics with the reflective
practicum that Sch¨ on described: 1) they are a low-pressure and
low-risk environment where learners can make mistakes and
2) they are a simulated experience that approximates the real
world. In addition to these characteristics, ECAs provide addi-
tional benefits that help create important learning experiences.
For example, ECAs can provide hands-on exposures to cases
that could not be replicated by a human actor. In a medical
setting, ECAs can display pathologies that include physical
findings such as facial paralysis [4].
While ECA experiences fit the characteristics of a reflective
practicum, these experiences have not yet been used to teach
how to use reflection in the setting of a professional practice.
Reflection can be critical in learning from these ECA experi-
ences. Reflection helps the learner understand the experience
and how the lessons learned apply to their professional setting
[2]. In this paper, we present a framework that provides an
explicit reflective learning component to ECA experiences.
This framework allows ECA experiences to fully become a
reflective practicum.
This framework was applied to the Neurological Examina-
tion Rehearsal Virtual Environment (NERVE) to create the
NERVE Reflective Practicum (NERVE-RP). NERVE is an
ECA experience in which medical students train by interview-
ing and examining ECAs suffering from cranial nerve palsies.
Cranial nerve palsies present asymmetric eye movement or
facial responses and often are an indication of underlying
potentially life threatening conditions. We used the presented
framework to enhance this training application and prompt
medical students to reflect on how this interaction can improve
their professional practice. We present a user study in which
76 second-year medical students used NERVE-RP. The results
from the study show students engaged in valuable reflections
during the interaction, including instances of critical reflection.
The results also show a statistically significant negative effect
in the reported social presence of the ECA when learners en-
gage in reflection during the interaction, these results highlight
the need to balance the value provided by reflections with the
potential to lose realism of the simulated experience.
II. RELATED WORK
A. Reflective Learning and Reflective Practicum
As described by Sch¨ on [9], a “practicum” is a learning
setting where learners are instructed in a professional practice
by participating in simulated experiences that approximate the
real world under the supervision of a facilitator. This kind of
2014 IEEE 14th International Conference on Advanced Learning Technologies
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DOI 10.1109/ICALT.2014.202
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