R. Shumaker (Ed.): VAMR/HCII 2013, Part II, LNCS 8022, pp. 188–197, 2013. © Springer-Verlag Berlin Heidelberg 2013 Architectural Geo-E-Learning Geolocated Teaching in Urban Environments with Mobile Devices: A Case Study and Work in Progress Ernest Redondo 1 , Albert Sánchez Riera 1 , David Fonseca 2 , and Alberto Peredo 3 1 Universidad Politécnica de Cataluña-Barcelona Tech. Barcelona, Spain {ernesto.redondo,albert.sanchez.riera}@upc.edu 2 Architecture School - La Salle, Universitat Ramon Llull. Barcelona, Spain fonsi@salle.url.edu 3 CUAAD, Universidad de Guadalajara, Jalisco, México oderep@gmail.com Abstract. This work addresses the implementation of a mobile Augmented Reality (AR) browser on educational environments. We seek to analyze new educational tools and methodologies, non-traditional, to improve students’ academic performance, commitment and motivation. The basis of our claim lies in the skills improvement that students can achieve thanks to their innate affinity to digital media features of new Smartphones. We worked under the Layar platform for mobile devices to create virtual information channels through a database associated to 3D virtual models and any other type of media content. The teaching experience was carried out with Master Architecture students, and developed in two subjects focused on the use of ICT and Urban Design. We call it Geo-elearning because of the use of new eLearning strategies and methodologies that incorporate geolocation, allowing receiving, sharing, and evaluate own-generated student’s proposals, on site. Keywords: Augmented reality, E-Learning, Geo-Elearning, Urban Planning, Educational research. 1 Introduction Augmented Reality (AR) technology is based on overlapping virtual information in real space. A framework where technology could be potentially more interesting is the representation and management of the territory, because real scenes could be "com- pleted" with virtual information, which would facilitate a greater awareness and better understanding of the environment. In the field of architecture, for instance, AR allows new buildings proposals visualization, and their impact assessment, on its planned site. To do that, a Geographic Information System (GIS) is needed to provide and manage and filter public queries with different levels of accurate and upgradeable information. In short, we need to link a 3D model to a database which contains all the necessary information associated with it. This process has been the first target of this work.