Proceedings of the 4th International Conference on Autonomous Robots and Agents, Feb 10-12, 2009, Wellington, New Zealand
Viewing Comics on Robots
Hang-Bong Kang
Dept. of Media Eng.
Catholic University of Korea
#43-1 Yokkok 2-dong Wonmi-Gu Buchan City,
Gyonggi-Do, Korea
hbkang@catholic.ac.kr
Abstract- For efficient viewing of the comics, it is desirable for
the user to non-linearly control the viewing order of panels in
comics and manipulate size and colors of objects in the specified
panel. In this paper, we present human robot interaction
techniques using face pose, facial expression and hand gesture for
viewing comics on the robot. The user's face pose is used to
control viewing order of panels and Hand gesture is used to
manipulate the objects or robot control. Facial expression such
as happiness, sadness, fear and anger is used to change the colors
of foreground and background objects in comics. Our proposed
method shows desirable results in viewing comics on the
entertainment robots.
Keywords- Human robot interaction; face pose; facial
expression; gesture recognition
Myung-Ho Ju
Dept. of Computer Eng.
Catholic University of Korea
#43-1 Yokkok 2-dong Wonmi-Gu Buchon City,
Gyonggi-Do, Korea
hangeI5@catholic.ac.kr
one panel using her hand gesture and manipulate the object in
the panel. Fig. 2 shows that the activated object is translated or
rotated according to the user's hand gesture. Based on the
contents in comics, the robot shows some responses such as
"move forward", "move backward" or "make a circle". As a
result, a user can appreciate the comics in his own style.
Currently, various types of robots such as intelligent service
robots, entertainment robots etc., are developed. One of the
key issues in those robots is the human-robot interaction (HRI).
For natural HRI, it is desirable for a robot to recognize and
interact with the user's face pose, gesture, voice, and facial
expression. For example, entertainment robots are new media
with mobility to transfer various contents to audiences.
Children can read and hear fairy tales, comics and sing a song
through the robots. Fig. 1 shows human robot interaction using
face pose, facial expression and hand gesture.
Conventional viewing method through the robots is usually
linear and limited. For efficient viewing of the comics, in
particular, it is desirable for the user to non-linearly control the
viewing order of panels in comics and manipulate size and
colors of objects in the specified panel. To do this, the comic
contents should be prepared with multi-layer structure. In
other words, the panel of comics is generated from foreground
layer and background layer. Several objects are segmented in
the foreground layer.
As HRI techniques for viewing contents like comics, we use
face pose, facial expression and hand gesture recognition.
Using these techniques, a user can control the viewing order of
panels in comics and manipulate object's shape, position and
color. By using HRI techniques, contents in comics can be
displayed in non-linear order and objects in the panel can be
modified to different color, size, orientation or location from
original contents. For example, a user views each panel in
comics using her face pose like Fig. 2. Then he can zoom in
I. INTRODUCTION
Figure 1. Face pose, facial expression and hand gesture based human robot
interaction.
Figure 2. The viewing panel is changed using face pose. Objects are
manipulated by hand gesture recognition.
978-1-4244-2713-0/09/$25.00 ©2009 IEEE 480