I. J. Computer Network and Information Security, 2017, 12, 18-28
Published Online December 2017 in MECS (http://www.mecs-press.org/)
DOI: 10.5815/ijcnis.2017.12.03
Copyright © 2017 MECS I.J. Computer Network and Information Security, 2017, 12, 18-28
Energy Consumption in Mobile Phones
Ambrin Javed
COMSATS Institute of Information Technology, Wah Cantt, Pakistan
E-mail: ambrinjaved35@gmail.com
Muhammad Alyas Shahid, Muhammad Sharif, Mussarat Yasmin
COMSATS Institute of Information Technology, Wah Cantt, Pakistan
E-mail: mashahid79@gmail.com, muhammadsharifmalik@yahoo.com, mussaratabdullah@gmail.com
Received: 04 June 2017; Accepted: 12 September 2017; Published: 08 December 2017
Abstract—As the mobile devices are widely used in this
world. With the increasing number of users, the numbers
of customized applications are also introduced for these
users according to their own requirements but on the
other hand, there is a dire need of a system which must
be energy conserved, estimated and maintained. A
survey of energy consumption in mobile phones is
presented in this paper with the factors at which the
consumption of the energy depends on i.e. Energy
consumed by OS, by hardware, by applications, by the
user to interact with the applications, by wireless, by the
sensor network. The energy management models and
frameworks are also discussed in this paper.
Index Terms—Power consumption in mobile phones,
Application level, hardware level, models, and
frameworks.
I. INTRODUCTION
Mobile phones are a very pronounced invention.
Nowadays it became a main accessory used in human
life. It is an electronic device that is used to perform
different operations, run the applications, connectivity of
wireless networks and data sharing in a network and
cloud computing environment. It needs a battery as
energy source. These batteries are required 1 to 4 hours
to charge that is not enough for few hours talk time [1] as
maximum 14 hours. The mobile phone is used in social
media, playing games, location-aware applications, video
streaming and connectivity with the other devices. These
requirements required a massive processing by the
mobile device. A lot of power energy is consumed during
processing. On the other hand, other different
components of the device like memory, display screen
etc also are also required a huge amount of energy for
their working. As the demand for power of the system is
increased rapidly, the solutions of this issue are not more
frequently introduced according to the demand of device.
3D graphics are widely used in a new era. 3D
applications like games, maps, and animated charts are
now the demand of the every user but these applications
consume a huge amount of the energy of device. So,
there should be an ideal mobile system through which we
get the better battery lifetime. Wifi and blue tooth are the
platforms through which the different systems have to
communicate with one another, these are also very power
hungry features of the mobiles but are also most
important features. Simply an efficient power
consumption mobile battery is the main issue. In this
paper, a survey on energy consumption and estimated in
the domain of OS, hardware, frameworks, models,
wireless and sensor network is presented.
II. RELATED WORK
In the mobile world, there is a numeral error that arises
in the system like in OS, applications, hardware,
firmware or external devices. Now a day, another new
bug is encountered that is e-bug or energy bug [2].
Energy is the main source for mobiles. An unexpected
amount of energy is consumed during e-bug by the
mobiles. But different techniques and tools are rapidly
introduced on the demand of mobile users. Energy
management system (EMS) is the system which is used
to determine the power estimation, performance, and
efficiency of a particular system whose power
consumption is to be found [3]. According to the mobile
phone manufacturer, the energy consumption is only
based on two basic factors, an operating system, and
applications. But there are some other energy
consumption factors that are involved in energy
consumption in user interaction, sensors, and wireless
optimization [4] as shown in Fig 1.
Fig.1. Energy Consumption in Mobile Phones