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Chapter 12
DOI: 10.4018/978-1-4666-8614-4.ch012
Genoveffa Tortora
University of Salerno, Italy
Analysing the Suitability of
Virtual Worlds for Direct
Instruction and Individual
Learning Activities
ABSTRACT
Despite several researchers reporting evidence that 3D Virtual Worlds can be used to efectively support
educational processes in recent years, the integration of this technology in real learning processes is not
as commonplace as in other educational technologies. Instructional designers have to balance the cost
associated with the development of these virtual environments with the expected outcomes reported by
the use of the new technology, but for some types of learning processes those outcomes are not always
easily predicted. In this document the authors experience using 3D Virtual Worlds is summarized with the
aim of getting a deeper understanding of their potential pedagogical use when supporting two diferent
types of learning activities commonly included on a course: direct instruction, which exploits the social
dimension of the technology, and individual learning activities in which that feature is not used. Based on
those experiences a set of guidelines for designing 3D virtual world learning environments is proposed.
Telmo Zarraonandia
Universidad Carlos III de Madrid, Spain
Rita Francese
Università di Salerno, Spain
Ignazio Passero
University of Salerno, Italy
Paloma Díaz
Universidad Carlos III de Madrid, Spain