A Game Theoretical Formulation for Proportional
Fairness in LTE Uplink Scheduling
Elias Yaacoub and Zaher Dawy
Department of Electrical and Computer Engineering, American University of Beirut, Beirut, Lebanon
Email: {eey00, zd03}@aub.edu.lb
Abstract—Uplink scheduling in LTE systems is considered. A
game theoretical formulation is derived where the scheduling
problem is represented as a Nash bargaining solution. An algo-
rithm to implement the proposed scheduling scheme is presented.
Throughput and fairness analysis are performed via simulations.
Results show that channel aware scheduling schemes outperform
the round-robin scheme, but a tradeoff must be made between the
increase of total throughput and fairness towards the different
users.
Index Terms— Uplink scheduling, LTE, SCFDMA, game the-
ory, Nash bargaining solution
I. I NTRODUCTION
The ‘Long Term Evolution’ (LTE) of UMTS will stretch
the performance of 3G technology, in order to meet user
expectations in a 10-year perspective and beyond [1]. The
objectives of LTE include reduced latency, higher user data
rates, improved system capacity and coverage, and reduced
overall cost for the operator. Data rates of 100 Mbps in the
downlink and 50 Mbps in the uplink are expected. To meet
these requirements, orthogonal frequency division multiple
access (OFDMA) based on OFDM is the key technique of LTE
because it has the immunity to inter-symbol interference and
frequency selective fading [1]. However, in spite the numerous
advantages of OFDM and OFDMA, their major disadvantage
is that their waveforms have high peak to average power ratio
(PAPR). High PAPR is problematic for uplink transmission
where the mobile transmission power is usually limited. For
PAPR reduction, 3GPP-LTE agreed on using single carrier
frequency division multiple access (SCFDMA) transmission
with cyclic prefix in the uplink where frequency domain
generation of the signal by a DFT precoding followed by an
IFFT structure was assumed [2]. SCFDMA is a modified form
of OFDMA. As in OFDMA, the transmitters in SCFDMA
use different orthogonal frequencies (subcarriers) to transmit
information symbols. However, they transmit the subcarriers
sequentially, rather than in parallel [3]. Relative to OFDMA,
SCFDMA reduces considerably the envelope fluctuations in
the transmitted waveform. Therefore, SCFDMA signals have
inherently lower PAPR than OFDMA signals [3].
SCFDMA has two types of sub-carrier mapping [3]: Lo-
calized FDMA (LFDMA) and Interleaved FDMA (IFDMA).
In LFDMA, the scheduler assigns consecutive subcarriers
to convey information from a particular user. In IFDMA,
users are assigned sub-carriers that are distributed over the
entire frequency band in order to avoid allocating adjacent
subcarriers that are simultaneously in a deep fade. IFDMA
was not included into the LTE standard due to slight perfor-
mance disadvantages caused by the requirements of channel
estimation accuracy [4]. Hence, in the remainder of this paper,
we will only consider LFDMA. Consequently, the available
spectrum is divided into resource blocks (RB) consisting of
12 adjacent subcarriers. The duration of a single RB is 1 ms,
agreed to be the duration of one transmission time interval
(TTI) [4].
With the high bit rates expected for LTE, it would be inter-
esting to investigate efficient scheduling of users, especially in
the uplink. Work in this direction was performed in [1], where
link and system throughput are estimated by simulations,
with a simple round-robin scheduling policy. More efficient
scheduling algorithms were developed in [3], where the utility
functions to maximize are the sum of user throughput or the
sum of the logarithm of user throughput. Fairness issues are
also discussed. In this work, we present a game theoretical
formulation that links proportional fairness to the logarithm
of the throughput as a utility function to be maximized.
The proposed game theoretical formulation applies in both
centralized and distributed scenarios. A heuristic scheduling
algorithm achieving this proportional fairness with low com-
plexity is then designed and tested in a simulation environment
consistent with the current LTE standards. It should be noted
that the proposed algorithm has the flexibility to accommodate
various utility functions. Thus, it is used to compare the
performance of sum-throughput maximization to that of the
proposed proportional fairness scheme.
The paper is organized as follows. The problem formulation
and the game theoretical modeling of the uplink scheduling so-
lution are presented in Section II. The sub-optimal scheduling
algorithm to implement the proposed solution is described in
Section III. The simulation results are presented and discussed
in Section IV. Finally, in Section V, conclusions are drawn and
extensions for future research are described.
II. PROBLEM FORMULATION
We define the RB allocation problem as a constrained utility
maximization problem first, then we present a game theoretical
approach that leads to the same initial model while at the same
time taking proportional fairness into account.
A. Constrained Optimization Problem
Letting I
RB,k
be the set of RBs allocated to user k, I
sub,k
the set of subcarriers allocated to user k, N
sub
the number
of subcarriers, P
k
the instantaneous transmission power of
user k, P
k,max
its maximum transmission power, and R
k
its
achievable throughput, the maximization of the sum of user
utilities U can be formulated as
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This full text paper was peer reviewed at the direction of IEEE Communications Society subject matter experts for publication in the WCNC 2009 proceedings.