* Corresponding author. Tel.:#1-979-845-8870; fax:#1-979-847-8578. E-mail address: mccormick@cs.tamu.edu (B.H. McCormick). Neurocomputing 38}40 (2001) 1643}1650 Three-dimensional reconstruction of neuronal forests Brent P. Burton, Bruce H. McCormick*, Reidun Torp, James H. Fallon NVIDIA, Austin, TX 78727, USA Department of Computer Science, Scientixc Visualization Laboratory, Texas A&M University, College Station, TX 778-3112, USA University of Oslo, Norway University of California, Irvine, CA, USA Abstract Three-dimensional reconstruction of neuronal forests from a coherent volumetric data set representing Golgi-stained cortical material is demonstrated. The system automates in parallel neuron feature extraction and reconstruction, replacing largely manual techniques for tracing individual neurons. Serial sections were digitized at 10241024 pixels at a linear resolution of 0.37 m, and then digitally aligned into a coherent volume data set. Our reconstruction program, Recon,determinedregionsofinterest(ROIs)ineachimageandculleddataaggressive- ly, reducing the original volumetric data 70-fold into an ROI-based aligned image stack. The neuronal forest of Fig. 1 below was treaded from this reduced data set. 2001 Published by Elsevier Science B.V. Keywords: Brain microstructure; 3D reconstruction of neurons; Physical sectioning; Brain tissue scanning 1. Introduction Virtually, our entire knowledge of the geometry and statistics of brain microstruc- ture has been drawn from two-dimensional (planar) measurements [1]. From two dimensions, the three-dimensional environment of neurons (their somata, and de- ndritic and axonal arbors) and their interconnections can be only partially inferred. 0925-2312/01/$-see front matter 2001 Published by Elsevier Science B.V. PII:S0925-2312(01)00523-9