Abstract— Many robot hands in the literature try to achieve
full kinematic anthropomorphism, and as such are often very
complex and difficult/expensive to produce. This paper follows
recent work that predicts that high dexterity can also be
achieved through a minimal (reduced) anthropomorphic design.
New experimental and simulation results that optimize grasping
performance for a minimal hand are presented. A first
prototype of the hand, incorporating the optimized kinematics
as well as innovative endoskeletal mechanical and actuation
architectures, has been designed. The robot hand prototype has
been fabricated using fused deposition modelling technology,
and is evaluated with respect to its grasping performance.
I. INTRODUCTION
The dexterous capabilities of the human hand are highly
attributed to the densely packed mechanisms found inside it,
resulting in a system of 21 degrees of freedom (DOFs). This
has often inspired researchers to develop anthropomorphic
robotic hands that replicate the functions of the human
counterpart. However, this replication in the form of a robotic
device has often been one of the major engineering
challenges, due to the difficulty encountered in incorporating
several coordinated mechanisms under stringent space and
weight limitations.
Such robotic devices are intended to manipulate objects
that were originally designed for humans. Despite careful
designing, numerous robotic hands often either lack
considerable dexterous capabilities, or employ complex
structures and subcomponents therefore leading to high
manufacturing costs. Hence, the compromise between
complexity of the design and dexterity of the artificial hand is
key to an effective robotic hand design.
To overcome this design challenge, several authors
presented innovative approaches to enhance the dexterity of
robotic hands. Okada [1] developed a highly compact robotic
hand aimed for industry, having two fingers and a thumb.
Tendon cables passing through the finger tubes are driven by
d.c. motors. Fukaya et al. [2] constructed an artificial hand
with 20 DOFs, consisting of a series of links that can be
driven by a single actuator, hence facilitating the system
control. Lotti et al. [3] developed a robot hand (UBH3), with
cables routed inside the endoskeletal structure. As the
actuators pull the cables, the skeletal elements revolve about
steel spiral coils that act as the joints of the robotic hand.
However, the robot hand designs presented in literature
are mostly based on the respective authors’ own design
approaches and intuitions. This is mainly due to the lack of
availability of supportive design guidelines in this field.
Although in most cases the end objectives are the same, the
foundations of these robot hands differ significantly from one
design to another.
In a recent study [4], a novel approach was taken to
provide a set of supportive design guidelines based on
quantitative results. A series of constrained human manual
dexterity tests were conducted to identify the contribution of
each joint in the fingers. It was determined that the index
finger, the middle finger and the thumb were sufficient to
carry out a range of dexterous tasks. By applying this
knowledge to the field of robotics, a minimal robot hand can
be hypothesized. This will in theory be capable of attaining
levels of dexterity comparable to that of the human hand,
while employing minimum complexity.
In this work, a first prototype of a minimal robotic hand
based on the configuration proposed in [4] has been
developed. This prototype focuses on attaining the structural,
kinematic, and actuator transmission systems for the artificial
hand, and does not as yet address the minimal force, sensory
and control system requirements. The dexterity of the robot
hand was assessed on its ability to perform a series of power
and precision grasps outlined by Cutkosky in [5]. Moreover,
an innovative mechanical architecture has been adopted to
reduce the number of parts and complexity involved, and
hence ease the manufacturing process.
Due to its potential high dexterity, its inherent simplicity
(with association to low cost and high robustness/reliability),
and its basic anthropomorphism, an artificial hand of this
nature offers significant potential for applications in
humanoid robots and in prosthetics.
II. DEXTERITY
A. Hand Grasping
The human hand is capable of grasping and manipulating
objects of different geometries in various ways. These
capabilities reflect the dexterity of the hand. The study and
identification of the grasps that can be performed by the
human hand enable the foundations for the design of the robot
hand [5]. However, the identification and classification of all
grasps has often been a challenging task, since grasps, in
general, involve the combination of more than one finger [6].
Cutkosky [5] stated that the type of grasp performed by
the hand is principally based on the task that the individual
seeks to accomplish with the object. His grasping taxonomy
consists of a total of sixteen principal grasps, listed in Table I.
The notation in Table I will be used to refer to the different
grasps throughout this text.
B. Robot Hand Dexterity
One of the main factors that have impeded the entry of
robotic hands into human environments is their limited
versatility and dexterity. This problem is often encountered
Towards the Development of a Minimal Anthropomorphic Robot
Hand
Donald Dalli, Student Member, IEEE and Michael A. Saliba, Senior Member, IEEE
D. Dalli and M. A. Saliba are with the Robotics and Industrial Automation
Laboratory (RIAL) of the Department of Industrial and Manufacturing
Engineering of the University of Malta, Msida, Malta MSD 2080 (phone:
+356-9945-8660; fax: +356-2134-3577; e-mail:
michael.saliba@um.edu.mt).
2014 14th IEEE-RAS International Conference on
Humanoid Robots (Humanoids)
November 18-20, 2014. Madrid, Spain
978-1-4799-7173-2/14/$31.00 ©2014 IEEE 413