Deriving Presentations from Task Models
Fabio Paterno (*), Ilse Breedvelt-Schouten (+) & Nicole de Koning (+)
(*)CNUCE-C.N.R., Via S.Maria 36,56126 Pisa, Italy, tpatemo@clluce.('/ll'.it
(+)BAAN Labs, BAAN Company N. V., P.O. Box 250,6710 BG, Ede, The Netherlands,
{ibreedvelt, Ildkonillgl@baan.nl
Abstract: Most task-based approaches have been used to analyse and design the dialogue
part of interactive applications. There has been less focus on how a task model
can be used to derive systematically indications for the design of the
presentation of a user interface. This paper presents a solution to this problem
which is based on identifying the sets of tasks that are active during the same
period of time, and rules that take into account the semantics of the tasks
considered and their relationships.
Key words: Task models, Design of presentations, Systematic methods for supporting
design and development
1. INTRODUCTION
The design of the presentation of modern interactive user interfaces is often
complex and requires in-depth design knowledge. It is thus important to identify
declarative models and inference mechanisms that significantly reduce the demands
on the interface developer. Many aspects of design knowledge are domain-
independent so that it only needs to be stated once and then can be applied to many
different domains.
Task models (Diaper, 1989) have been recognised as an important element in
user interface design (Johnson et aI., 1993) as they incorporate knowledge of the
user's intentions and activities. However most of the work on task-based design has
focused on how to support the design of the structure of the dialogue. Less attention
The original version of this chapter was revised: The copyright line was incorrect. This has been
corrected. The Erratum to this chapter is available at DOI: 10.1007/978-0-387-35349-4_22
© IFIP International Federation for Information Processing 1999
S. Chatty et al. (eds.), Engineering for Human-Computer Interaction