I.J. Modern Education and Computer Science, 2017, 5, 17-26
Published Online May 2017 in MECS (http://www.mecs-press.org/)
DOI: 10.5815/ijmecs.2017.05.03
Copyright © 2017 MECS I.J. Modern Education and Computer Science, 2017, 5, 17-26
Experiences from Video Lectures in Software
Engineering Education
Antti Herala and Antti Knutas
Lappeenranta University of Technology, Lappeenranta, 53850, Finland
E-mail: firstname.lastname@lut.fi
Erno Vanhala
University of Tampere, Tampere, 33100, Tampere
E-mail: firsname.lastname@uta.fi
Jussi Kasurinen
South-Eastern Finland University of Applied Sciences, Kotka, 48220, Finland
E-mail: firstname.lastname@xamk.fi
Abstract—Millennials have learned to seek information
from the Internet whenever they need to know something
and want to learn things. In this study, we present
observations from several university courses with freely
available online resources for the modern students. Ten
different courses with video lectures were observed, often
with positive outcomes and improved results compared to
the previous course arrangements. Additionally, unlike in
some previous literature, we observed that some issues
such as the video length did not have a meaningful
impact on the learning outcomes. Overall, the results
indicate that videos offer excellent benefit-effort-ratio,
and are an efficient way to reach the target audience: the
students.
Index Terms—Teaching, software engineering, video
lectures, user statistics, experience report.
I. INTRODUCTION
Even though software engineering and programming
has been taught for several decades, there are some
constants in the computer science education: learning
computer science is rather difficult, and the motivational
aspects need to be addressed to get the best learning
results (for example [1]).
During the last decade, different forms of community
support in programming has become increasingly
accessible to all different users. For example,
programming manuals from libraries are losing
popularity, because the students can find answers to
virtually any software problem from the online services
such as Stack Overflow [2]. In addition to textual answers
to a specific issue, these repositories of knowledge can
also include complete programming manuals with
exercises, even including tutorials and entire video
lectures covering various programming languages,
techniques, and platforms. The depth and technical level
of the works also vary to support student learning in
various school levels from an elementary school to the
graduate level at an university. The availability of video
learning material varies, with some being available only
to students participating in a course, and some are
available to a global audience in services like YouTube.
Most of the articles regarding the video usage in
MOOCs and student attention span suggest that the
educational video length should be around six minutes [3].
However, in the case of flipped classroom, the length
recommendation is longer, usually around 15-30 minutes
[4,5]. Both the MOOC and the flipped classroom are
using similar video techniques. This raises the question
regarding different recommendations for the video
lengths, and as a secondary concern, the issue of how
these video lectures perform when compared against
traditional classroom lecturing methods? If the course
infrastructure in the flipped classroom allows the students
to focus more on the material and the topic, would it be a
preferable to MOOCs? If the video lectures, in general,
perform better than their traditional counterparts, the
benefits of aspects such as increased accessibility would
make this a significant advancement in teaching
infrastructure. These issues lead us to define four main
research questions, which are listed as follows.
1) How does the video usage differ between an
MOOC and flipped classroom?
2) What are the differences of lecture videos and
tutorial videos in the scope of video usage?
3) What general requirements can be identified for
the video-based course infrastructures in the
development of effective long-distance learning
solutions?
4) What are the benefits of widely available
teaching videos for teachers and organizations?
II. RELATED RESEARCH
In the context of education and especially video-based
instructions, students are given a chance to learn in an
environment of their choosing. Some researchers in the