INTERNATIONAL JOURNAL OF SCIENTIFIC & TECHNOLOGY RESEARCH VOLUME 9, ISSUE 03, MARCH 2020 ISSN 2277-8616
1655
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Advanced Machine Learning Techniques To
Assist Dyslexic Children For Easy Readability
Geeta Atkar, Dr.Priyadarshini J.
Abstract : “Dyslexia” is disorder normally occurred in children. In which they are unable to learn the things easily as like normal children. Such kids are
considered as Dyslexic Children. Main objective of this paper is to assist such child for easy readability the paper focuses on reading disability of Hindi
words. Children of age five to seven years are considered as target, which are having problem in reading. Here some of the software based techniques
and some hardware based techniques are discussed. Total 600 sounds of Hindi two letters and three letters words are taken as an input. These audios
are trained by using Dynamic Time wrapping algorithm. Their results are compared. After training whenever this system will be used as assistive system
for dyslexic children. They should be easily read and recognize the word.
Keywords: K Nearest Neighbour, Dyslexia, Hidden Markov Model, K-Means, Dynamic Time Wrapping
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1 INTRODUCTION:
“Dyslexia” word is used for learning disability in children.
Children who are having dyslexia are normally facing
difficulties in Reading, Speaking, Writing, recognizing
alphabets and also other difficulties. Dyslexia is not disease.
It’s a disorder with which person is born. Most of the time it
runs in families. Main difficulty in dyslexia is difficulty in
recognising phoneme. Most common issue with these
children are they are having trouble in blending several
sounds to make a word. These children cannot recognize
common words as well. There are normally some issues
children are facing. ADHD (Attention Deficit Hyperactivity
Disorder) -Children with this disorder are facing problem in
reading and other activities. In Executive functioning issue
affects the functions like organization, thinking and working
memory. Slow processing issue affects reading performance
of kid .In this, children are facing difficulties in basic reading
skills and getting meaning of it. APD (Auditory Processing
Disorder)-It affects the child’s ability to sort through sounds
he hears. Child faces the trouble in recognising difference
between letters sounds. In visual Processing issue, children
are complaining about blurry vision. They often reverse the
letters while writing and facing difficulties to stay within lines.
Dysgraphia is one of the issues which normally affect ability
to spell, ability to form letters and numbers. Dyscalculia
makes difficulties in mathematics. In Executive functioning
issues which normally affects different areas of learning
executive functions contains organizations, thinking and
working memory. Slow processing speed is also one of the
type which mostly affects reading performance of child.
Children are facing difficulties in basic reading skills and
getting meaning of it. The paper is focusing on reading
disorder which occurs in dyslexic child. Children having
dyslexia are in trouble to decode the words. Reading is
nothing but ability to match sound with letters and then use
that skill to read accurately and fluently. The paper focussing
on dyslexic children having age between five to seven years.
2 PREVIOUS TECHNIQUES
There are number of techniques are designed for helping
dyslexic children. Some of them are software based, some
are hardware based. Both are discussed below
2.1 Software based techniques:
A. Assistive technology of reading inventions for
children with reading impairment with one year follow-
up [29]
Method: 35 children of aged between 10 to 12 years are
participants. Here five minutes reading test is taken. Here
data received from examination was analysed by content
analysis. Also children are examined by sentence chain test,
last non word, word reading test and which picture is correct
test. For all these tests some application are used like
prizmo program which capture text and reads loudly. Also
TTS, Easy writer, Voice reader are used in this method. Two
games are also developed like word puzzle; guess the word
from few letters.
Drawback: Here to many applications are used which leads
training less structured and sequential. Also traditional
pedagogical instrument is used for examining reading test.
Questionaries’ are not equipped as per described
phenomenon
Solution: Reading concept is extended as gaming
information not decoding words.
B. Using Gamification to motivate students with dyslexia
[30]
Method: Class dojo is a platform in which teachers checks
behaviour of child. Two main components are there first is
awarding badges. Badges are either positive or negative
depending on concentration, coping, handwriting, reading,
independent work, self-confidence. Second one is reporting
system which keeps records of awarded badges
Advantages: Here number of opportunities is there using
gamification. Second one suggest exploratory approaches
Drawback: Its again traditional and time consuming method
to assign badges
C. A multimedia English learning system using HMM to
improve Phonetic awareness [31]
____________________________________
• Ms.Geeta Atkar, Vellore Institute of Technology, Chennai, India, PH:
+91-9822342320. E-mail: geeta.atkar2016@vitstuent.ac.in
• Dr. Priyadarshini J., Associate Professor, Vellore Institute of
Technology, Chennai, India, E-mail: priyadarshini.j.vit.ac.in