CASE STUDY
Affordances of augmented reality technology for science
education: Views of secondary school students and science
teachers
Faruk Arici
1,2
| Rabia M. Yilmaz
3
| Mehmet Yilmaz
1
1
Department of Science Teaching,
K.K. Education Faculty, Ataturk University,
Erzurum, Turkey
2
Teacher in Republic of Turkey Ministry of
National Education, Erzurum, Turkey
3
Department of Software Engineering,
Engineering Faculty, Ataturk University,
Erzurum, Turkey
Correspondence
Rabia M. Yilmaz, Department of Software
Engineering, Engineering Faculty, Ataturk
University, 25240 Erzurum, Turkey.
Email: rkufrevi@atauni.edu.tr; rabia.kufrevi@
gmail.com
Abstract
Using augmented reality (AR) in science education is one of the popular topics that
have been researched in recent years. However, more qualitative studies are needed
as the contributions of using AR in science education to the learning experience and
knowledge construction can be better understood through qualitative research.
Therefore, it is important to examine the opinions of teachers and students using AR
on their experiences. This study aims to reveal their views on AR technology in terms
of their perceived learning, interest, attitude, and experience. A case study design
was employed. The research was conducted with 40 students in 5th, 6th, 7th, and
8th grades in a secondary school and 10 science teachers. In the research, the SPACE
4D application was used for 3 weeks within the scope of “Sun, Earth, and Moon”,
“Solar System and Eclipses,” and “Solar System and Beyond” subjects. The interviews
were held with all participants after the 12-h lesson. Students stated that AR
increases their interest and motivation, facilitates learning, and prevents boredom. In
addition, teachers stated that AR increases attention, the permanence of knowledge
and curiosity, as well as concretizes the abstract concepts and is useful. In this regard,
this technology can be used in science lessons to motivate students to the lesson, to
help students overcome their prejudices, to change students' attitudes, and to pro-
vide more effective results.
KEYWORDS
augmented reality, science teaching, secondary school, student–teacher views
1 | INTRODUCTION
The newest and most popular technologies are used in science classes
to address current problems (C. M. Chen & Tsai, 2012; T. C. Lin
et al., 2014; T. J. Lin et al., 2019; Tsai & Wen, 2005), since the purpose
of science changes according to the expectations of science educa-
tion, years and social needs (DeBoer, 2000). One of the prominent
applications as a new technology in educational environments in
recent years is augmented reality (AR). AR is a technology that
ensures the interaction between real and virtual objects in real-time,
combines virtual, and real words objects, and where virtual objects
that appear to coexist in the same environment as real objects supple-
ment each other (R. T. Azuma, 1997). AR applications can be used by
combining virtual objects that do not exist in a real environment with
real objects. AR is used in many fields such as education, architecture,
medicine, advertising, with many technologies such as glasses, desk-
top computers, tablet computers, mobile phones, and other wearable
technologies (R. Azuma et al., 2001). New teaching and learning possi-
bilities that AR technology provides are becoming more recognized by
researchers of education (Wu et al., 2013). AR, which is thought to
contribute to today's learning environments (Johnson et al., 2014;
Özdemir, 2017), has a great potential for being one of the innovative
Received: 21 July 2021 Accepted: 11 October 2021
DOI: 10.1002/hbe2.310
Hum Behav & Emerg Tech. 2021;1–19. wileyonlinelibrary.com/journal/hbe2 © 2021 Wiley Periodicals LLC. 1