The Impact of Analogic, Digital and Hybrid
Representations in the Ideation Phase
of an Artifact Design: An Educational
Perspective
Vasco Santos
1,2(&)
, Ana Ferreira
1,2
, and Eduardo Gonçalves
1,2
1
Universidade Europeia, IADE, Av. D. Carlos I, 4, Lisbon 1200-649, Portugal
{vasco.milne,ana.margarida.ferreira,
eduardo.goncalves}@universidadeeuropeia.pt
2
UNIDCOM/IADE – Unidade de Investigação em Design e Comunicação, Av.
D. Carlos I, 4, Lisbon 1200-649, Portugal
Abstract. The present study focuses on the understanding of the relationship
effect between analogical and digital representation forms upon the reflective act
and consequently with the creative result in product design. The action field is
characterized by the operative constituents of the design process. Within three
decades, we watched the influence of the digital age on project practice [1]
without new procedures about the way which was integrate in design project
curricula, but the reality is that technologies are developing fast. Based on this
paradigm, we need to restructure the project habits, using new semantics to
describe and materialize our concepts. The starting question is: are we articu-
lating and using better the representation tools in the ideation phase of design
project? With this research, we seek to quantify the semantics reflection process,
using the synergistic of analogical and digital modelling, to create best creative
results.
Keywords: Design process Á Creativity Á Analogical methods
Digital methods Á Creative performance Á Innovation
1 Introduction
In 1986, Manzini [2] focused a paradigmatic theme that would change the contexts of
the way of thinking and doing the project, alerting to the phenomenon of our perceived
differences when we are subject to natural environments or simulated by digital
communication. The transition of new social and economic experiences would come to
be pondered by Oxman [1] referring that the digital media came to contribute to a new
domain of knowledge and creation, mentioned “Information has become a new
material for the designers”. The new digital technologies brought the transformations to
the level of the concepts representing practice, they changed the cognitive processing in
problem framing reflection and in solution discovery. In the design and architecture
© Springer Nature Switzerland AG 2019
W. Karwowski and T. Ahram (Eds.): IHSI 2019, AISC 903, pp. 484–490, 2019.
https://doi.org/10.1007/978-3-030-11051-2_73