Developing Multimedia Principles
from Design Features
F. Nemetz
P. Johnson
Department of Computer Science
Queen Mary and Westfield College
University of London
Mile End Road, London, E1 4NS, UK
Tel: +44 (0)171 975 5224
Fax: +44 (0)181 980 6533
(fabio, petej@dcs.qmw.ac.uk
URL: www.dcs.qmw.ac.uk
Abstract
The rapid growth of multimedia technology has made it possible to deliver high
quality audio, graphics, video and animation to the user. However, this growth in
technology has not been met by a growth in design knowledge. While it is
possible to have multimedia it is not at all obvious that we know how to design
high-quality multimedia systems that are fully usable to the degree we should
expect. To improve the situation much work is under way to develop guidelines,
style guides and principles for multimedia design. In this paper, we consider what
areas might be in need for investigation in order to derive design principles.
Examples of these areas are given and a research agenda for developing principles
for multimedia systems is offered.
Keywords
Multimedia system design, principles for multimedia design,
multimedia features
A. Sutcliffe et al. (eds.), Designing Effective and Usable Multimedia Systems
© Springer Science+Business Media New York 1998