Acceptance and Perceptions of
Interactive Location-Tracking Displays
Ville Mäkelä
∗
ville.maekelae@if.lmu.de
LMU Munich
Germany
Juhani Linna
juhani.linna@tuni.f
Tampere University
Finland
Tuuli Keskinen
tuuli.keskinen@tuni.f
Tampere University
Finland
Jaakko Hakulinen
jaakko.hakulinen@tuni.f
Tampere University
Finland
Markku Turunen
markku.turunen@tuni.f
Tampere University
Finland
ABSTRACT
Tracking the location of people and their mobile devices creates
opportunities for new and exciting ways of interacting with public
technology. For instance, users can transfer content from public
displays to their mobile device without touching it, because location
tracking allows automatic recognition of the target device. How-
ever, many uncertainties remain regarding how users feel about
interactive displays that track them and their mobile devices, and
whether their experiences vary based on the setting. To close this
research gap, we conducted a 24-participant user study. Our results
suggest that users are largely willing ś even excited ś to adopt
novel location-tracking systems. However, users expect control
over when and where they are tracked, and want the system to be
transparent about its ownership and data collection. Moreover, the
deployment setting plays a much bigger role on people’s willingness
to use interactive displays when location tracking is involved.
CCS CONCEPTS
· Human-centered computing → Human computer interaction
(HCI); Ubiquitous and mobile computing; · Security and privacy
→ Social aspects of security and privacy.
KEYWORDS
public displays, location tracking, acceptance, perceptions, privacy,
trust, location-based services, mobile devices, ubiquitous computing
ACM Reference Format:
Ville Mäkelä, Juhani Linna, Tuuli Keskinen, Jaakko Hakulinen, and Markku
Turunen. 2019. Acceptance and Perceptions of Interactive Location-Tracking
Displays. In Proceedings of the 8th ACM International Symposium on Pervasive
Displays (PerDis ’19), June 12ś14, 2019, Palermo, Italy. ACM, New York, NY,
USA, 7 pages. https://doi.org/10.1145/3321335.3324931
∗
Also with Tampere University.
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PerDis ’19, June 12ś14, 2019, Palermo, Italy
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ACM ISBN 978-1-4503-6751-6/19/06. . . $15.00
https://doi.org/10.1145/3321335.3324931
Figure 1: The SimSense system. SimSense utilizes location
tracking, of both the user and the user’s mobile device, to
automatically pair mobile devices with their owners. Con-
sequently, users can pull content from the display to their
mobile device from a distance, without ever touching the
mobile device.
1 INTRODUCTION
Creative utilization of technology has enabled advanced interac-
tions for public displays, particularly through the use of location
tracking [23, 29, 34, 35]. A prime example of such is the SimSense
system (Figure 1). SimSense
1
uses location tracking to automatically
pair users with their mobile devices and utilizes mid-air gestures
to allow content retrieval from a distance. Therefore, users never
need to take out their mobile device from a bag or pocket and
can interact with mid-air gestures without the need to walk up to
the display. Such seamless interactions are efcient and provide
a highly positive user experience [23, 24], and are important in
shaping future ubiquitous environments to support blended and
natural interactions [2, 30].
Despite these advances, prior research identifes many factors
that hinder the wide adoption of ś and interaction with ś new
technologies especially in public spaces. For example, we already
know that users may choose to not interact with technology due
to lack of attraction or motivation [21], fear of embarrassment
[7], uncertainties regarding the interaction [26], or desire to avoid
disclosure of the content they interact with [32]. However, novel
1
https://www.youtube.com/watch?v=RkpjCsNBu3U