174 Int. J. Web Based Communities, Vol. 7, No. 2, 2011
Copyright © 2011 Inderscience Enterprises Ltd.
Experience design for communities in virtual worlds:
come for the attraction, stay for the interaction
Thomas Kohler*
Department of Management and Marketing,
College of Business Administration, Hawaii Pacific University,
1132 Bishop Street, Suite 504-4, Honolulu, 96813, Hawaii
and
Department of Strategic Management, Marketing and Tourism,
Innsbruck University School of Management,
Universitaetsstrasse 15, A-6020 Innsbruck, Austria
E-mail: tkohler@hpu.edu
E-mail: thomas.kohler@uibk.ac.at
*Corresponding author
Kurt Matzler and Katja Hutter
Department of Strategic Management, Marketing and Tourism,
Innsbruck University School of Management,
Universitätsstr. 15, A-6020 Innsbruck, Austria
Fax: +43-512/507-2968
E-mail: kurt.matzler@uibk.ac.at
E-mail: Katja.Hutter@uibk.ac.at
Robin Thiemann
Fujitsu Technology Solutions GmbH,
Mies-van-der-Rohe-Str. 8, D-80807 Munich, Germany
Fax: +49-(89)62060-329-2563
E-mail: robin.thiemann@ts.fujitsu.com
Johann Füller
HYVE AG,
Schellingstrasse 45, D-80799 Munich, Germany
and
Department of Strategic Management, Marketing and Tourism,
Innsbruck University School of Management,
Universitaetsstrasse 15, A-6020 Innsbruck, Austria
E-mail: johann.fueller@hyve.de
Abstract: Virtual worlds offer unprecedented opportunities for companies to
tap the innovative potential of consumers and consumer communities. One
central precondition of a co-creation approach is to turn a one-time visitor into
a returning member of an innovating community. The purpose of this article is