available Published by Pusat Kajian Humaniora (Center for Hum FBS Universitas Negeri Padang, Indonesia © Universitas Negeri Padang 84 DESIGNING VISUAL ELE TRIBHUWANA TUNGG F MENDESAIN ELEM TRIBHUWANA TUNGGA Dendi Pratama 1 ,W 1, 2 Faculty of Lang Jl. Nangka No. 58, Em Submitted: 2018-03-04 Pu Accepted: 2018-03-21 Gajah Mada and Tribhuwana Kingdom. Both of them had Kingdom. These two historic that educate, especially repr teenagers. Currently, there a setting. This study creates v Tunggadewi in the context these characters of visual semiotics methodthat is de shapes, textures, and color character as a representati figure in the kingdom.Access of the royalty. Facial desig strength figure in the meanin to give a picture of the histor Keyword: visual elements, ch Gajah Mada dan Tribhuwa Majapahit. Keduanya mem Kerajaan Majapahit. Kedua permainan dalam visual no melalui media interaktif yan e at http://ejournal.unp.ac.id/index.php/humanus/index manities Studies) PRINTED ISSN 1 ONLINE ISSN 2 Vol. 17 No Pag EMENTS OF CHARACTERS OF GAJAH MADA GADEWI AS REPRESENTATION OF HISTORI FIGURES IN VISUAL NOVEL MEN VISUAL KARAKTER GAJAH MADA DAN ADEWI SEBAGAI REPRESENTASI FIGUR SEJ DALAM VISUAL NOVEL Winny Gunarti Widya Wardani 2 &Taufiq Akbar 3 2, 3 Visual Communication Design guage and Art, University of Indraprasta PGRI , Tanjung Barat, Jakarta Selatan 12530, Indonesia mail: dendi.pratama@unindra.ac.id ublished: 2018-03-22 DOI: 10.24036/humanus.v17i1.9824 URL: http://dx.doi.org/10.24036/humanus.v Abstract a Tunggadewi are two historical figures of the Majap d great influence in expanding the power of Majap cal figures can be presented as visual novel charac resenting it through an interactive media that appea are not many visual novels featuring Indonesian his visual movel characters of Gajah Mada and Tribhuw of visual communication design. The discussion a novel uses a qualitative approach with struc esigning messages through visual elements of l rs. This study shows that the costume design on on of the informationalmeaning about the influe sory design as a representation of the symbolic mea gn and posture as a representation of elegance ng of images. The character design results are expe rical figure in the kingdom of Majapahit for teenage haracter, visual novel, structural semiotic Abstrak ana Tunggadewi adalah dua tokoh sejarah Kera miliki pengaruh besar dalam memperluas keku a tokoh sejarah ini bisa disajikan sebagai kara ovel yang mendidik, terutama merepresentasikan ng menarik bagi remaja. Saat ini, tidak banyak v 1410-8062 2928-3936 o. 1, 2018 age 84-96 A AND ICAL N JARAH v17i1.9824 pahit pahit cters als to story wana about ctural lines, n the ential aning and ected ers. ajaan uatan akter nnya visual