available
Published by Pusat Kajian Humaniora (Center for Hum
FBS Universitas Negeri Padang, Indonesia
© Universitas Negeri Padang
84
DESIGNING VISUAL ELE
TRIBHUWANA TUNGG
F
MENDESAIN ELEM
TRIBHUWANA TUNGGA
Dendi Pratama
1
,W
1, 2
Faculty of Lang
Jl. Nangka No. 58,
Em
Submitted: 2018-03-04 Pu
Accepted: 2018-03-21
Gajah Mada and Tribhuwana
Kingdom. Both of them had
Kingdom. These two historic
that educate, especially repr
teenagers. Currently, there a
setting. This study creates v
Tunggadewi in the context
these characters of visual
semiotics methodthat is de
shapes, textures, and color
character as a representati
figure in the kingdom.Access
of the royalty. Facial desig
strength figure in the meanin
to give a picture of the histor
Keyword: visual elements, ch
Gajah Mada dan Tribhuwa
Majapahit. Keduanya mem
Kerajaan Majapahit. Kedua
permainan dalam visual no
melalui media interaktif yan
e at http://ejournal.unp.ac.id/index.php/humanus/index
manities Studies)
PRINTED ISSN 1
ONLINE ISSN 2
Vol. 17 No
Pag
EMENTS OF CHARACTERS OF GAJAH MADA
GADEWI AS REPRESENTATION OF HISTORI
FIGURES IN VISUAL NOVEL
MEN VISUAL KARAKTER GAJAH MADA DAN
ADEWI SEBAGAI REPRESENTASI FIGUR SEJ
DALAM VISUAL NOVEL
Winny Gunarti Widya Wardani
2
&Taufiq Akbar
3
2, 3
Visual Communication Design
guage and Art, University of Indraprasta PGRI
, Tanjung Barat, Jakarta Selatan 12530, Indonesia
mail: dendi.pratama@unindra.ac.id
ublished: 2018-03-22 DOI: 10.24036/humanus.v17i1.9824
URL: http://dx.doi.org/10.24036/humanus.v
Abstract
a Tunggadewi are two historical figures of the Majap
d great influence in expanding the power of Majap
cal figures can be presented as visual novel charac
resenting it through an interactive media that appea
are not many visual novels featuring Indonesian his
visual movel characters of Gajah Mada and Tribhuw
of visual communication design. The discussion a
novel uses a qualitative approach with struc
esigning messages through visual elements of l
rs. This study shows that the costume design on
on of the informationalmeaning about the influe
sory design as a representation of the symbolic mea
gn and posture as a representation of elegance
ng of images. The character design results are expe
rical figure in the kingdom of Majapahit for teenage
haracter, visual novel, structural semiotic
Abstrak
ana Tunggadewi adalah dua tokoh sejarah Kera
miliki pengaruh besar dalam memperluas keku
a tokoh sejarah ini bisa disajikan sebagai kara
ovel yang mendidik, terutama merepresentasikan
ng menarik bagi remaja. Saat ini, tidak banyak v
1410-8062
2928-3936
o. 1, 2018
age 84-96
A AND
ICAL
N
JARAH
v17i1.9824
pahit
pahit
cters
als to
story
wana
about
ctural
lines,
n the
ential
aning
and
ected
ers.
ajaan
uatan
akter
nnya
visual