Dadan Rosana , Supahar, Sukardiyono, / JSER 2021, 5(2), 50
JSER
Journal of Science Education Research
Journal homepage: www.journal.uny.ac.id/jser
Needs Analysis Blended Laboratory in The Context of the Adequacy of Supporting
Facilities for Science Learning Using the Internet of Things and Augmented Reality
Dadan Rosana
1*
, Supahar
2
, Sukardiyono
3
1
Study Program of Science Education, Faculty of Mathematics and Natural Sciences, Universitas Negeri Yogyakarta
2,3Study Program of Physics Education, Faculty of Mathematics and Natural Sciences, Universitas Negeri Yogyakarta
+
Corresponding Author: danrosana@uny.ac.id
ABSTRACT
Keywords:
blended laboratory,
laboratory
facilities, IoT, AR
The blended laboratory model in this study refers to an integrated laboratory
concept combining synchronous (real laboratory activities) using the
Internet of things (IoT) and asynchronous learning with augmented reality
(AR). The application of blended laboratory model in science learning
teachers is still low in Indonesia due to the lack of ICT support for online
learning. This preliminary study was conducted to analyze the need for the
development of the blended laboratory model with IoT and AR involving
45 science teachers and 42 junior high school students as the respondents
with stratified random sampling technique. The research method employed
survey and focus group discussion. The results of the study showed that (1)
67% of teachers and 92% of students have never used AR, (2) 72% of
teachers and 89% of students have never utilized IoT, (3) 65% of science
laboratories in the junior high school do not have proper devices for AR
application, (5) 76% of science laboratories in the junior high schools are
not facilitated with proper equipment for the IoT application, (6) the
respondents stated that the development of blended laboratory is very
important (72%) and important (18%) to support IT-based learning,
especially to deal with the conditions after the Covid-19 outbreak.
©2021 JSER. Universitas Negeri Yogyakarta
INTRODUCTION
Covid-19 outbreak occurs along with the
disruption era of the Industrial revolution 4.0 and
society 5.0 that escalated the massive use of digital
technology among the community and learning
activities throughout the world including Indonesia.
According to Jackman (Sharma & Thanaya, 2016),
this 4.0 revolution era cannot be separated from the
rapid ICT development since technology plays
crucial role in this shift of sociocultural quantum.
Currently, technology has totally changed the way of
people life, such as the learning process. The
teachers’ duties are now to balance skill building with
technology, core principles and suitable learning
experiences for optimal students’ development
(Keoh et al., 2014).
The challenge of science learning in the future is
how to optimize ICT as part of the media that is
needed both during and post Covid-19 pandemic. In
addition, to anticipate the demands of the era of
disruption, we need the partnership for the 21st
century which can be identified from the four
"Learning and Innovation skills" consisting of
creativity, critical thinking, communication,
collaboration (Bishop, 2017). This disruption era,