Prediction of Eudaimonic and Hedonic Movie
Characteristics From Subtitles
Elham Motamedi
1
, Marko Tkalcic
1
1
University of Primorska, Koper 6000, Slovenia
Abstract
Personalization and explaining the recommendations of recommender systems (RSs) have recently gotten
more attention from researchers. We would like to use eudaimonic and hedonic perceptions of users from
movies to personalize the movie recommendations. To achieve this goal, frst, we need to predict the
movies’ eudaimonic/hedonic quality features. This research study presents the pipeline and preliminary
results for predicting movies’ eudaimonic and hedonic characteristics.
Keywords
personalization, recommender system, eudaimonic perception, hedonic perception
1. Introduction
Movie recommender systems have been studied extensively in the last two decades [1]. Roughly,
we distinguish three groups of algorithmic approaches: (i) content-based (CBR), where the
recommendations are based on item characteristics, (ii) collaborative, where the predictions are
based on similarities between users and items [2] and (iii) hybrid, where the recommendations
are based on item characteristic and similarities between users and items. This work addresses
CBR. The proposed idea can also be exploited in hybrid approaches. Related work has exploited
a wide variety of item characteristics for movie recommendations, such as genre, year, actors,
directors, etc. While these characteristics have been proven to contain information about user
preferences, we conjecture that item characteristics that have a more intimate refection of the
user perception of the item might carry more information about user preferences, hence leading
to better recommendations. We aim at investigating a novel set of item characteristics, namely
the hedonic and eudaimonic qualities of a movie. The eudaimonic quality is related to the
meaning or the goal of the life that one pursues, while the hedonic quality is more associated
with the plain pleasure that one experiences [3, 4, 5]. The more meaningful a multimedia item is
for a user, the higher the value of eudaimonic perception is for that person. Similarly, the hedonic
perception score is the degree of plain pleasure that the user experience while consuming the
multimedia item. Therefore, each multimedia item and in particular each movie, can get a score
of eudaimonic/hedonic perceptions for each user. Each item has a distribution of eudaimonic/
hedonic perceptions of users. We have frst tried to predict the average eudaimonic/hedonic
qualities for movies. However, for future work, we can try to model users and predict for each
Human-Computer Interaction Slovenia 2021, November 11, 2021, Koper, Slovenia
E elham.motamedi@famnit.upr.si (E. Motamedi); marko.tkalcic@famnit.upr.si (M. Tkalcic)
O 0000-0003-0127-4997 (E. Motamedi); 0000-0002-0831-5512 (M. Tkalcic)
© 2021 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
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