Engineering Interactive Computing Systems for People with
Disabilities
Kathia Marçal de Oliveira
kathia.oliveira.uphf.fr
Univ. Polytechnique Hauts-de-France,
LAMIH, CNRS, UMR 8201
Valenciennes, France
Peter Forbrig
peter.forbrig@uni-rostock.de
University of Rostock
Rostock, Germany
Isabelle Pecci
isabelle.pecci@univ-lorraine.fr
University of Lorraine, LCOMS
Metz, France
ABSTRACT
The advances in the area of interactive systems are unquestionable.
New multi-modal, multi-user, multi-device/screen interaction and
interaction techniques, new development methods and processes
to improve the development of interactive systems, and so on, have
been widely proposed by the community. Using these approaches in
the development of interactive systems for people with disabilities
can be challenging and requires adapting, customizing, evolving
and even defning new approaches. This is even more evident when
advocating user-centered design. This workshop aims to present
and discuss the design, development, implementation, verifcation
and validation of interactive systems for users with disabilities,
whether permanent (visual, hearing, mobility impairments, ...), evo-
lutive (in the case of degenerative diseases such as Alzheimer and
Parkinson) or temporary (situationally impaired people).
CCS CONCEPTS
· Human-centered computing → Human computer interac-
tion (HCI); Interaction design.
KEYWORDS
Disabilities, impairments
ACM Reference Format:
Kathia Marçal de Oliveira, Peter Forbrig, and Isabelle Pecci. 2022. Engineer-
ing Interactive Computing Systems for People with Disabilities. In Compan-
ion of the 2022 ACM SIGCHI Symposium on Engineering Interactive Computing
Systems (EICS ’22 Companion), June 21–24, 2022, Sophia Antipolis, France.
ACM, New York, NY, USA, 3 pages. https://doi.org/10.1145/3531706.3536454
1 BACKGROUND: THE WORKSHOP AIMS
AND GOALS
The advances in the area of interactive systems are unquestionable.
New multi-modal, multi-user, multi-device/screen interaction and
interaction techniques, new development methods and processes
to improve the development of interactive systems, and so on, have
been widely proposed by the community. Using these approaches in
the development of interactive systems for people with disabilities
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fee. Request permissions from permissions@acm.org.
EICS ’22 Companion, June 21–24, 2022, Sophia Antipolis, France.
© 2022 Association for Computing Machinery.
ACM ISBN 978-1-4503-9031-6/22/06. . . $15.00
https://doi.org/10.1145/3531706.3536454
can be challenging and requires adapting, customizing, evolving
and even defning new approaches. This is even more evident when
advocating user-centered design.
This workshop aims to explore the design, development, imple-
mentation, verifcation and validation of interactive systems for
users with disabilities, whether permanent (visual, hearing, mobil-
ity impairments, ...), evolutive (in the case of degenerative diseases
such as Alzheimer and Parkinson) or temporary (situationally im-
paired people). The idea is that researchers in software engineering,
Human-Computer Interaction, and developers of applications for
people with disabilities will come together to present and discuss
ideas, experiences, and fndings in this feld in order to contribute
to future innovative research.
The workshop will be organized as a set of presentations followed
by group work to answer the following questions:
• What kind of design strategies or adaptations are necessary
for people with disabilities (e.g. simple language, simple
interaction techniques, screen reading, Object size etc.)?
• When can people with disabilities adapt a system to their
needs?
• When have adaptations to be done by an administrator?
• Is automatic adaptation of interactive systems possible to
users with disabilities?
• What are the challenges in the engineering of interactive
systems for people with disabilities?
To that end, three diferent submission types will be accepted:
• Research papers (8 pages) ś presentation of scientifc re-
search on one of the workshop topics including or not pre-
liminary results;
• Practice and experience reports (5 pages) ś detailed presen-
tation of a real-world scenario in which HCI or software
engineering technologies are employed for the design of
systems for people with disabilities.
• Demo proposals (3 pages) - detailed presentation of a pro-
totype or complete system for people with disabilities. The
demo of the prototype will be performed as a presentation in
the workshop sessions (e.g. video of the prototype/software
application, on-line presentation).
Topics include but are not limited to:
• Requirements engineering for interactive systems for users
with disabilities;
• Design, verifcation and validation techniques used for the
engineering of interactive systems for users with disabilities;
• Interaction techniques applied in the engineering of interac-
tive systems for users with disabilities;
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