ABSTRACT In the emerging era of technology, the architectural world is taking inspiration from nature for solutions to its problems, which involve the study of natural design systems and various processes. This research investigation, carried out in the fourth year architecture design studio, aims to investigate bio-mimicry as a development process, involving it for architectural design. It also attempts to study innovation by integrating the digital tools like Rhino, Grasshopper, Ladybug and Para Cloud Gem. A new understanding of solving design issues with the help of natural processes and phenomena is the basic aim. Natural systems offer design strategies to improve design thinking due to the availability of extensive repertoire; which makes incorporating multi-functional and self-organized biomimetic principles into the design process a requirement. This discusses an undergraduate design studio titled "Digital Design through Bio-mimicry" which was taught by the author in an architectural degree program at the University of Engineering and Technology Lahore, Department of Architecture in Spring 2018. Following the exploration of individual research topics, the findings were implemented into design solutions. It has been a critical challenge for the author to increase the skill of students about biomimetic thinking, making them learn about how to handle digital tool’s performance issues, as well as making them work on the development of interesting form generation. The challenges encountered in the teaching process and future lines of the work are discussed in this paper. Keywords: Biomimetic processes, Architectural education, Digital Techniques, Vertical Landscape, Computer-Aided Architectural Design. INTRODUCTION The bio-mimicry approach to education includes conducting short-term research on any selected phenomena in nature by the students themselves. The goal of the biomimicry- based studio was to develop innovative structures strongly inspired by a certain phenomenon in nature. The students’ work helped to devise a framework for the studio teaching with bio-mimicry and digital tools. The main aim of the studio was to conduct research based on the relationship between a natural phenomenon, processes, and CAAD (Computer Aided Architectural Design). The knowledge gained through studying a natural phenomenon or process was then used to interpret architectural solutions. According to Oxman, 2007, processes are becoming far more interesting than ideas. Processes of generation are synthesized as a kind of accelerated motion, adding information integrally to the construction. This sequential, integrative addition produces more ambiguous effects, more capable of resonating on different levels than straightforward ideological statements, metaphors, allegories or reproductions. Students were given well-defined and focused studio instructions that served as a reference. Through this exercise, a new working methodology was introduced in academia which was a fusion of traditional research practices and explorations in technology in architecture. The study area was demarcated and based on three basic components; namely, study of natural processes, study of working principles natural processes and study of natural phenomena. Nature is the cradle for some very interesting processes and phenomena. The attempt here was to learn from these and draw useful inferences in architecture. The objective of the project was to study the working principles underlying digital 34 Journal of Research in Architecture and Planning: Vol. 26, 2019 (Second Issue) BIOMIMICRY PERMEATED ARCHITECTURE PEDAGOGY A METHOD OF INVESTIGATING BIO-MIMICRY AND DIGITAL TECHNIQUES IN TEH ARCHITECTUREAL DESGIN STUDIOS Quratulain Asghar* Syed Muhammad Zille Ali Naqvi* * * Quraulain Asghar, Assistant Professor Department of Architecture, University of Engineering and Technology Lahore. Email Correspondance: qurtulainasghar@gmail.com ** Syed Muhammad Zille Ali Naqvi: Principal Architect at Studio Arch, Architectural Consultancy Firm in Lahore.