European J. Industrial Engineering, Vol. 7, No. 5, 2013 635
Copyright © 2013 Inderscience Enterprises Ltd.
A leader-follower game for the point coverage
problem in wireless sensor networks
Mehmet Başdere, Necati Aras* and
İ. Kuban Altınel
Department of Industrial Engineering,
Engineering Faculty, Boğaziçi University,
34342 İstanbul, Turkey
E-mail: mbasdere@gmail.com
E-mail: arasn@boun.edu.tr
E-mail: altinel@boun.edu.tr
*Corresponding author
Sezin Afşar
Inria Lille – Nord Europe,
Parc scientifique de la Haute-Borne.
40, avenue Halley – Bât A – Park Plaza,
59650 Villeneuve d’Ascq, France
E-mail: sezin.afsar@inria.fr
Abstract: Sensors form an effective wireless network for the surveillance of a
region. Ensuring coverage is an important issue in wireless sensor network
design. This paper focuses on an application where sensors are used to detect
intruders. The defender wants to determine the best locations of the sensors to
maximise the point coverage in the area with the anticipation that an intruder
will attack and destroy some of the sensors to reduce the coverage. This
sequential game between the defender and the intruder is modelled using
bilevel programming. Two models are formulated: a bilevel pure integer linear
programme (BPILP) where an attacked sensor is destroyed completely and a
bilevel mixed integer linear programme (BMILP) where a damaged sensor
continues to operate at a reduced capacity. Since BPILP and BMILP models
are difficult to solve exactly, solution methods based on local search and tabu
search are proposed, which are hybridised with an exact method. [Received 9
September 2011; Revised 7 January 2012; Revised 20 March 2012; Accepted
20 March 2012]
Keywords: sensor networks; coverage problem; bilevel programming;
matheuristics; tabu search.
Reference to this paper should be made as follows: Başdere, M., Aras, N.,
Altınel, İ.K. and Afşar, S. (2013) ‘A leader-follower game for the point
coverage problem in wireless sensor networks’, European J. Industrial
Engineering, Vol. 7, No. 5, pp.635–656.