Visual Lifelogs Retrieval: State of the Art and
Future Challenges
Zenonas Theodosiou
1*
and Andreas Lanitis
1, 2†
1
Research Centre on Interactive Media, Smart systems and Emerging Technologies (RISE), Nicosia, Cyprus
2
Dept. of Multimedia and Graphic Arts, Cyprus University of Technology, Limassol, Cyprus
Email:
*
z.theodosiou@gmail.com,
†
andreas.lanitis@cut.ac.cy
Abstract—The use of wearable cameras covers several areas
of application nowadays, where the need for developing smart
applications providing the sustainability and well-being of citizens
it is more necessary than ever before. The tremendous amount
of lifelogging data to extract valuable knowledge about the
every day life of the wearers requires state of the art retrieval
techniques to efficiently store, access, search and retrieve use-
ful information. Several works have been proposed combining
computer vision and machine learning techniques to analyze the
content of the data captured from visual wearable devices on
a daily basis. This paper presents an overview of the progress
in visual lifelogging retrieval and indicates the current advances
and future challenges, highlighting the prospects of incorporating
visual lifelogging retrieval in social computing applications.
Index Terms—wearable cameras, lifelogging, retrieval, digital
memory
I. I NTRODUCTION
Within the general theme of ambient intelligence, wearable
computing constitutes an important research and technological
direction. Wearable devices are on the rise in recent years due
to technological developments and play a significant role in
Internet of Things (IoT) applications and in the highly promis-
ing future developments of ubiquitous computing. Wearable
devices are electronic components integrated on clothing or
accessories which can be easily worn from the users. Thus,
technology companies have shown great interest by investing
a lot in the development of innovative small components with
embedded advanced sensing technologies to easily collect and
transmit data from the wearer’s environment.
Usually wearable cameras are small and light devices which
can be fastened at human body covering the point of view of
the wearer. They provide the capability to seamlessly record
visual data in a passive way, in a first-person persepctive, while
the wearer is performing her/his activities. A lot of research
has been carried out using wearable cameras the last years,
including studies related to: cognition and social interaction
between humans [1], navigation/assistive technologies for the
blind [2], monitoring and assistance of physical environ-
ments [3], automated life story creation [4], summarization [5],
action (e.g. fall detection) or location recognition [6], security,
safety and protection of citizens.
Visual lifelogging is the seamless collection of images
and/or videos through the use of wearable cameras and
involves the continuous recording of the daily life of the
wearer for a long periods of time [7]. The new field of
the computer vision which deals with the content analysis
of data collected by wearable devices, is called Egocentric
Vision or First-person Vision. The analysis of such visual
data can be successfully used to study everyday life and
draw useful conclusions about human behavior, aiming to
improve the quality of life and prevent people from mental
disorders. Furthermore, visual lifelogging can be used as a
digital memory to help elderly people suffering from memory
disorders cope with the demands of modern lifestyle [8].
The enormous increase in the number of available visual
lifelogging data requires the development of technologies for
efficient archiving and access to visual content. Retrieving
data from a digital collection can solve several problems in
the field of Egocentric Vision, including: (1) searching for
elements, (2) navigating, (3) understanding the environment,
and (4) organizing huge amounts of data [7]. Due to the fact
that the retrieval approaches which have already proposed
for other type of data are not effective enough when applied
for lifelogging tasks, there is a need for the development of
beyond the state of the art techniques to successfully retrieve
data from large scale lifelog databases.
In this paper we restrict our study on the current state of the
art of visual lifelloging retrieval and demonstrate the potential
of using lifelogging in social computing. In section II, the
state of the art of the visual lifelogging retrieval is discussed.
In section III, we present the techniques of analyzing the
lifelog visual content. In section IV, various retrieval systems
are investigated. The applications of the lifelogging retrieval
are discussed in section V, followed by discussion and future
challenges in Section VI. Finally, section VII concludes the
paper.
II. STATE OF THE ART
One of the main applications of visual lifelogging is to
play the role of a visual memory where the lifelogs are
saved in a database providing users with the opportunity to
access the past memory anytime based on a query (Fig. 1).
The successful management of huge amount of lifelogs needs 978-1-7281-3634-9/19/$31.00 ©2019 IEEE