ARTICLE
Touchy feely vectors: A compensatory design approach to
support model-based reasoning in developing country
classrooms
DurgaPrasad Karnam
1
| Harshit Agrawal
1
| Pranay Parte
2
| Saurabh Ranjan
1,3
|
Priyanka Borar
1
| Prasanna Prakash Kurup
4
| Amose Jebin Joel
5
|
Pattamadai Sankaran Srinivasan
4
| Uddhav Suryawanshi
5
| Aniket Sule
2
|
Sanjay Chandrasekharan
1
1
Learning Sciences Research Group, Homi
Bhabha Centre for Science Education, TIFR,
Mumbai, India
2
Astronomy Education Group, Homi Bhabha
Centre for Science Education, TIFR, Mumbai,
India
3
Centre of Behavioural and Cognitive
Sciences, University of Allahabad, Allahabad,
India
4
Swami Vivekanand Junior College,
Vivekanand Education Society, Mumbai, India
5
Atomic Energy Central School-4,
Anushaktinagar, Atomic Energy Education
Society, Mumbai, India
Correspondence
DurgaPrasad Karnam, Learning Sciences
Research Group, Astronomy Education Group,
Homi Bhabha Centre for Science Education,
TIFR, Mumbai, Maharashtra, India.
Email: karnamdpdurga@gmail.com
Funding information
Govt. of India, Department of Atomic Energy,
Grant/Award Number: RTI4001
Abstract
Educational technology designs in developing countries mostly focus on making
knowledge resources widely available, through MOOCs, repositories and computer-
based tutoring. The use of digital media for cognitive augmentation, particularly
interactive designs that help learners understand modelling topics in STEM, is under-
explored. We report a 3-year design study examining this potential in the Indian con-
text, testing two iterations of an interactive system, Touchy-Feely Vectors (TFV). The
design supports learning vectors, a modelling topic pre-university students struggle
with. Virtual lesson-plans were co-designed with teachers to augment — but not
replace — their existing practices, and to address classroom and resource constraints.
Pre-post testing of TFV-1 (a computer-based prototype) showed that it helped
students develop a more integrated vector concept, and improved their reasoning.
Field-implementation of TFV-2 (a textbook-linked touch-screen based design) in 6-
classrooms (3-Control, N=135; 3-Experimental, N=131) showed that it fostered
cognitive engagement in average-students and geometry-algebra integration (model-
based reasoning) in good-students. These results, along with a requirements analysis
based on textbooks, indicate that the interaction possibilities supported by different
representational media critically shape student reasoning. The study also illustrates a
systematic approach to design and test digital media systems that support cognitive
augmentation in developing countries.
KEYWORDS
cognitive augmentation, developing country context, digital media, geometry-algebra
integration, model-based reasoning, vectors
1 | INTRODUCTION
Educational interventions based on digital media typically seek to
address two broad issues: providing wider access to educational
resources, and introducing students to new cognitive vistas opened
up by computers, particularly in STEM (science, technology, engineer-
ing and mathematics) contexts. Designs within the former approach
include online content repositories, Massive Open Online Courses
(MOOCs) and computer-based tutoring systems (Anderson, Boyle, &
Reiser, 1985; Blok, Oostdam, Otter, & Overmaat, 2002; De Jong,
Received: 22 January 2020 Revised: 8 September 2020 Accepted: 26 September 2020
DOI: 10.1111/jcal.12500
J Comput Assist Learn. 2020;1–29. wileyonlinelibrary.com/journal/jcal © 2020 John Wiley & Sons Ltd 1