Abandoned but Not Forgotten: Providing Access While
Protecting Foster Youth from Online Risks
Karla Badillo-Urquiola
University of Central Florida
Orlando, FL, U.S.A
kcurquiola10@knights.ucf.edu
Scott Harpin
University of Colorado
Aurora, CO, U.S.A
Scott.Harpin@ucdenver.edu
Pamela Wisniewski
University of Central Florida
Orlando, FL, U.S.A
pamwis@ucf.edu
ABSTRACT
Teens in the foster care system often have histories that
involve severe trauma, such as physical and sexual abuse,
substance use, incarceration, and early pregnancy. While
studies have investigated foster teens’ engagement with
high-risk behaviors offline, there is a dearth of information
regarding foster teens and their engagement in online
activities that may facilitate increased risk behaviors.
Moreover, the extent to which technology acts as a positive
versus negative influence on foster youth is unclear. We
synthesize the current literature on foster youth and online
safety to illustrate: 1) the tensions between providing access
to networked technologies versus keeping foster youth safe
from risks, 2) the lack of empirical research or technology-
based interventions to ensure the online safety of foster
youth, and 3) the importance of pursuing future research to
design solutions that can alleviate some of these tensions.
Our goal is to inform researchers, designers, and educators
on the importance of keeping in mind the needs of
particularly vulnerable populations, such as teens within the
foster care system, when designing interactive systems.
Author Keywords
Adolescent Online Safety; Teens; Foster Care; Technology;
Participatory Design.
ACM Classification Keywords
K.4.1 Computers and Society: Public Policy Issues.
INTRODUCTION
On a given day, over 400,000 youth reside in the foster care
system within the United States, and approximately 30% of
these youth are aged 13 to 20 [54]. Many of these youth
experience a multitude of traumatic events in their lives.
Nearly 80% of foster youth have had at least one adverse
experience related to parental divorce, death, domestic
violence, or family drug addiction with almost half (48.3%)
experiencing four or more of these traumatic events before
they reach adulthood [7]. Research has consistently
confirmed that youth in foster care are susceptible to higher
levels of risk than those who are not in foster care and have
more detrimental outcomes due to their risk experiences
[39,40]. However, very little research has examined the
influence of networked technologies (e.g., social media,
mobile smart devices) on foster youths’ risk behaviors,
adverse experiences, or negative outcomes [3,22].
In terms of adolescents in general, we know that technology
currently consumes a large portion of teens’ lives.
According to Pew Research, more than half of the teens in
the United States report going online multiple times a day,
if not constantly being connected [1]. The prevalence of
technology use has been shown to expose teens to a number
of online risks. For instance, one in four teens will
unintentionally be exposed to sexually explicit materials
online [37]. Understanding these potential risks has
motivated researchers in the Interaction Design and
Children (IDC) conference and the broader HCI community
to study effective methods for keeping teens safe from
online risks [2,4,21,29,48]. Some suggestions include
building trust through discourse [29], emphasizing teen
resilience [48], and moving toward design solutions that
promote active parental mediation [34] and teen-self
regulation, as opposed to solutions that are privacy invasive
and reinforce restrictive parenting practices [47]. However,
such recommendations may not be generalizable to foster
youth as they are a particular vulnerable population of
teens.
In this paper, we draw from existing literature to argue that
researchers and designers will likely need to conceptualize
different approaches when studying and developing
interactive systems so that they meet the unique needs of
foster youth. We do this by synthesizing research regarding
the high-risk offline behaviors of foster youth, research that
pertains to foster youth and technology use, and, more
generally, adolescent online safety literature as it relates to
other vulnerable teen populations. Overall, we found
evidence that foster youth are particularly susceptible to
both offline and online risks, though very little research has
empirically examined the role technology may play in
exacerbating or mitigating such experiences on or offline.
Based on our findings, we urge HCI researchers and
interaction designers to engage with foster youth and other
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IDC 2017, June 27–30, 2017, Stanford, CA, USA.
© 2017 ACM ISBN 978-1-4503-4921-5/17/06...$15.00.
http://dx.doi.org/10.1145/3078072.3079724