Copyright © 2018 Authors. This is an open access article distributed under the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited. International Journal of Engineering & Technology, 7 (4.7) (2018) 449-452 International Journal of Engineering & Technology Website: www.sciencepubco.com/index.php/IJET Research paper The Development of Interactive Media Based Wirdah Learning Model Wirdah Yanti Nasution 1 , Efendi Napitupulu 1 , Baharuddin 1 , Janner Simarmata 1 1 Department of Educational Technology,Universitas Negeri Medan, Medan, Indonesia *Corresponding author E-mail:napitupuluefendi@unimed.ac.id Abstract This study aimed to find out the feasibility of interactive media-based learning model and the effectiveness of interactive media-based learning model in m Enhancing student learning outcomes. This learning product development model was a model structured in a pro- grammed and systematic sequence and fulfilled the characteristics of students in learning. The results showed (1) test of Civics subject matter experts were at very good qualifications of 96.1%, (2) test of design experts with excellent qualifications of 97.27%, (3) test of software experts at very good qualifications 96 , 1%, (4) individual trials were in excellent qualifications of 92.3%, (5) small group trials were in very good qualifications of 93.9%, (6) field trials were in very good qualifications of 97, 61%. The results of testing the hypothe- sis proof that there were significant differences between student learning outcomes in the control class and the experimental class. This was indicated by the results of data processing tobserved = 1.97 , at the significance level α = 0.05 ttable = 1.69. It was concluded that interac- tive media-based learning models that were developed were feasible and effective to improve Civics learning outcomes. Keywords: Civics Learning Outcomes, Learning Models, Interactive Media, Wirdah Model 1. Introduction Media was one component of communication that was all forms used for the process of information distribution [1], [2]. Commu- nication plays an important role in learning. Learning media is everything that can be used to convey messages or information in the teaching and learning process so that it can stimulate students' attention and interest in learning [3]. Interactive learning media has many advantages such as presenting information in the form of text, images and sounds simultaneously [4]. There were four (4) benefits of interactive media teaching, namely: (1) to clarify the presentation of the message so that it is not too verbalistic, (2) overcome the limitations of space, time, and senso- ry power, (3) can overcome the passive nature students, and (4) make it easier for teachers to convey the contents of the subject matter [5]. Some of the problems that occur in learning in the world of educa- tion are (1) most of the learning concepts that are carried out are abstract, (2) limited time available to teach material to be deliv- ered and (3) lack of participant participation in the learning pro- cess, the problem can be overcome by using concrete models of teaching materials in the form of images, animations or videos delivered by the teaching staff and applying learning approaches that involve students in the learning process that can maximize the participation of students in the process learning so that the limita- tions of time constraints can be overcome, as well as providing teaching materials that can be studied individually by students outside the classroom [6]. The results of various studies have also shown that learning to use interactive media was able to increase students' interest and learning outcomes towards the lessons learned. Interactive multimedia based learning models can change students 'mindset which aims to shape students' creative thinking skills [7]. The development of interactive multimedia-based learning models was needed in the class on the availability of educator resources and students who have the ability and motivation to interact in learning and support learning devices and networks that can be accessed by students in the classroom and interactive multimedia learning models that were developed effectively in improving student learning outcomes [8]. The use of interactive learning media allowed students to adjust speed in mastering the lesson. A student who has a higher learning speed would be faster to complete his learning activities while students who have slow learning speed would complete their ac- tivities according to their respective abilities. Unlike the direct way of learning, the speed of learning comprehension was deter- mined by the teacher. Seen clear that the learning media was very influential in the effectiveness and efficiency of learning. The development of computer technology, especially in the field of devices to support learning programs, computer systems can convey learning individually and directly to students by interact- ing with subjects programmed into computer systems, this was called computer-based learning. 2. Research Method The research method uses a research and development approach [9]. The process was carried out through stages: preliminary study, development and testing. The instrument used in the preliminary study phase was literature study and field survey; the model de- velopment stage was carried out in the form of drafting the initial draft of the model, limited trials, and small group trials and field trials and testing the effectiveness of the development of interac-